Job Base(s): | Monk Champion | ||||||||||||
Job Type: | 3-2 | ||||||||||||
Changes At: | Veins | ||||||||||||
Number of Skills: | 22 | ||||||||||||
Total Skill Points: | 117 | ||||||||||||
Total Quest Skills: | 0 | ||||||||||||
Job Bonuses | |||||||||||||
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It is recommended to use a leveling skill/stat build first, and resetting after maxing out your level.
Sky Blow Build
STR: 80+
AGI: 80-100
VIT: 95+
INT: 50-100
DEX: 70+
LUK: 1+
This build focuses on using Sky Blow as your main leveling skill, accompanied by Rampage Blaster and Gentle Touch Convert/Revitalize at later levels. After acquiring Sky Blow Level 5, It is recommended to max out Rising Dragon,Rampage Blaster, and the Gentle Touch skill branch in that order. However, it is also plausible to max out the Gentle Touch skill branch instead of the Rising Dragon skill branch first, allowing for cheaper leveling with Revitalize.
Lightning Ride & Rampage Blaster Build
STR: 90-120
AGI: 1
VIT: 95+
INT: 50-100
DEX: 100+
LUK: 1+
This Build Focuses on using one, or both of the aforementioned skills for leveling. Lightning Ride Level 5, Energy Gain Level 3, & WindmillLevel 1 is the recommended skill progression- followed by Rising Dragon, Rampage Blaster. Windmill is required for stunning monsters with a lower level, a must have for every LR&RB Sura.
Knuckle Arrow Build
STR: 80+
AGI: 1+
VIT: 95+
INT: 86-90
DEX: 70+
LUK: 1
This build is based on abusing Knuckle Arrow's most defining qualities: Range, Damage, and DPS. By itself, Knuckle Arrow deals decent burst damage; When accompanied by Magic Strings, Knuckle Arrow becomes spammable based on your Aspd. It's 12 cell range makes it a great skill for interrupting skills with long cast times, such as Urgent Call. It is recommended that you wear gear that increases your Attackfor more damage. Guillotine Fist is still the most reliable killing skill for a Sura. Requires a minimum of 95 VIT and 86 INT for Stun and Freezeimmunity respectively at 150/48.
Gates of Hell Build
STR: 100-120
AGI: 1
VIT: 95-115
INT: 86+
DEX: 80-100
LUK: 1+
This stat build is for dealing maximum damage with Gates of Hell. Damage from Gates of Hell is based on four factors: Amount of HPremaining, Max SP, Base Level, and Attack. Some players choose to invest in more STR, while others choose to invest in more HP. Choosing to invest in STR helps GoH do reliable damage at Max HP, while investing in more VIT or HP requires players to take the risk of being at low HP to deal amazing damage. Guillotine Fist is still the most reliable killing skill for a Sura. A minimum of 95 VIT and 86 INT forStun and Freeze immunity respectively at 150/48.
Support Build
STR: 80+
AGI: 1+
VIT: 95+
INT: 86+
DEX: 70-100
LUK: 1+
This build, despite the term support, is still able to kill using the skill Guillotine Fist. Maxing out Gentle Touch-Convert, Gentle Touch-Revitalize, And Cursed Circle is a must. From there, players have a wide choice of skills to choose from. Earth Shaker at max level reveals all enemies in a 11x11 area centered around the caster. Crescent Elbow is a self-buff that acts like Death Bound, And Lightning Walk allows you to dodge one ranged atk or magic attack. A minimum of 95 VIT and 86 INT for Stun and Freeze immunity respectively at 150/48.
Sura Skills
Job Bonus
Sky Blow Build
STR: 80+
AGI: 80-100
VIT: 95+
INT: 50-100
DEX: 70+
LUK: 1+
This build focuses on using Sky Blow as your main leveling skill, accompanied by Rampage Blaster and Gentle Touch Convert/Revitalize at later levels. After acquiring Sky Blow Level 5, It is recommended to max out Rising Dragon,Rampage Blaster, and the Gentle Touch skill branch in that order. However, it is also plausible to max out the Gentle Touch skill branch instead of the Rising Dragon skill branch first, allowing for cheaper leveling with Revitalize.
Lightning Ride & Rampage Blaster Build
STR: 90-120
AGI: 1
VIT: 95+
INT: 50-100
DEX: 100+
LUK: 1+
This Build Focuses on using one, or both of the aforementioned skills for leveling. Lightning Ride Level 5, Energy Gain Level 3, & WindmillLevel 1 is the recommended skill progression- followed by Rising Dragon, Rampage Blaster. Windmill is required for stunning monsters with a lower level, a must have for every LR&RB Sura.
Knuckle Arrow Build
STR: 80+
AGI: 1+
VIT: 95+
INT: 86-90
DEX: 70+
LUK: 1
This build is based on abusing Knuckle Arrow's most defining qualities: Range, Damage, and DPS. By itself, Knuckle Arrow deals decent burst damage; When accompanied by Magic Strings, Knuckle Arrow becomes spammable based on your Aspd. It's 12 cell range makes it a great skill for interrupting skills with long cast times, such as Urgent Call. It is recommended that you wear gear that increases your Attackfor more damage. Guillotine Fist is still the most reliable killing skill for a Sura. Requires a minimum of 95 VIT and 86 INT for Stun and Freezeimmunity respectively at 150/48.
Gates of Hell Build
STR: 100-120
AGI: 1
VIT: 95-115
INT: 86+
DEX: 80-100
LUK: 1+
This stat build is for dealing maximum damage with Gates of Hell. Damage from Gates of Hell is based on four factors: Amount of HPremaining, Max SP, Base Level, and Attack. Some players choose to invest in more STR, while others choose to invest in more HP. Choosing to invest in STR helps GoH do reliable damage at Max HP, while investing in more VIT or HP requires players to take the risk of being at low HP to deal amazing damage. Guillotine Fist is still the most reliable killing skill for a Sura. A minimum of 95 VIT and 86 INT forStun and Freeze immunity respectively at 150/48.
Support Build
STR: 80+
AGI: 1+
VIT: 95+
INT: 86+
DEX: 70-100
LUK: 1+
This build, despite the term support, is still able to kill using the skill Guillotine Fist. Maxing out Gentle Touch-Convert, Gentle Touch-Revitalize, And Cursed Circle is a must. From there, players have a wide choice of skills to choose from. Earth Shaker at max level reveals all enemies in a 11x11 area centered around the caster. Crescent Elbow is a self-buff that acts like Death Bound, And Lightning Walk allows you to dodge one ranged atk or magic attack. A minimum of 95 VIT and 86 INT for Stun and Freeze immunity respectively at 150/48.
Sura Skills
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
| Cures abnormal status effects and heals target | 5 | Supportive | ||
| Increases the atk and aspd of target at the cost of defense | 5 | Supportive | ||
| Increases movement speed, aspd, HP, HP regen, and Vit of target | 5 | Supportive | ||
| Deal damage with a high chance of inflicting Silence. | 5 | Supportive | ||
| Gain a sprit sphere when attacking or when being attacked | 5 | Supportive | ||
| Absorb all spirit spheres in a 5x5 area and recover SP accordingly. | 1 | Supportive | ||
| Transfer all spirit spheres owned to a target. | 1 | Supportive | ||
| When targeted by a ranged or magic attack, blocks the damage and move instantly to the opponent's position by chance. Buff lasts 10~30 seconds or until activated once. | 5 | Supportive | ||
| Create an area where opponents cannot attack or move until the caster uses another skill, or after a certain duration. | 5 | Active | ||
| Automatically attempt to deal damage to an opponent when they use a melee attack for 30 seconds. | 5 | Offensive | ||
| Deal damage to the target, allowing Fallen Empire to be chained afterward. | 10 | Offensive | ||
| Deal damage to a 11x11 area, revealing and dealing additional damage to any hidden opponents. | 5 | Offensive | ||
| Deal large damage to an opponent, only usable after Dragon Combo. The target cannot move for 0.5~2.5 seconds. | 5 | Offensive | ||
| Consume up to 20% SP and 5 spirit spheres to deal large damage. Damage increases when used with lower HP. | 10 | Offensive | ||
| Use 1~5 spirit spheres to deal damage in an area. Damage increases with higher DEX or a Windelement weapon. | 5 | Offensive | ||
| Inflict Fear status to targets in a 7~15 cell radius, and remove buffs from Maestro or Wanderersongs. | 5 | Offensive | ||
| Consume 1 spirit sphere to attack a target from long distance, moving instantly to the target and knocking them back. Additional damage is dealt if the target hits an obstacle in the knockback. | 5 | Offensive | ||
| Consume all spirit spheres to deal damage in a 7x7 area, proportional to the amount of spheres used. | 5 | Offensive | ||
| Increases maximum spirit spheres, instantly summoning the maximum amount and entering Furystatus. Also increases Max HP and SP. Lasts 30~165 seconds. | 10 | Offensive | ||
| Deal damage in an area, knocking back targets by 3 cells. AGI increases the damage. | 5 | Offensive | ||
| In Fury state, consume 2 spirit spheres and a percentage of own HP and SP, dealing damage and reducing SP of all targets in an area. Can be used after Fallen Empire, dealing additional damage. | 10 | Offensive | ||
| Deal damage in a 5x5 area around the caster, forcing players to sit or stun monsters for 1~4 seconds. | 1 | Offensive |
Job Bonus
Stat\Amount | +1 | +2 | +3 | +4 | +5 | +6 | +7 | +8 |
---|---|---|---|---|---|---|---|---|
STR | 4 | 5 | 9 | 16 | 20 | 30 | ||
AGI | 1 | 10 | 23 | 24 | 34 | 35 | 43 | 44 |
VIT | 14 | 15 | 19 | 31 | 42 | |||
INT | 28 | 29 | 41 | 48 | ||||
DEX | 2 | 11 | 25 | 36 | 37 | 49 | 50 | |
LUK |
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